![]() When a new version of any of these things is released, you may be tempted to upgrade. This project deviates from the officially supported libGDX configuration, but I haven’t noticed any ill effects. The whole situation is a big, tangled mess of conflicting requirements. If you want to use AndroidX (which this project does), that’s another complication to deal with, as it has its own minimum API version. The SDK version influences the :gradle version as well. Their code generator creates a project with the officially supported versions, but allows you to use later versions after clicking through a warning. LibGDX lags behind the latest Android API and SDK versions. Define a sdk.dir property that contains the full path to the Android SDK. If Android Studio doesn’t create a local.properties in the root directory, create one.Install the Android SDK version found at android/adle buildToolsVersion.This project includes a copy of the unit test templates provided by the standard Android project template.The directory structure, build scripts and related project files have been refactored to represent a standard Android Kotlin project.It isn’t needed for live wallpapers because they aren’t games – you won’t be targeting multiple platforms. ![]() ![]() ![]()
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